Hi team, I'm noticing a few crashes coming in and they appear to be within the Shake SDK version 15.0.2.
Are you able to investigate this?
Fatal Exception: NSGenericException
*** Collection <__NSArrayM: 0x283b1d020> was mutated while being enumerated.
Fatal Exception: NSGenericException
0 CoreFoundation 0x91cac __exceptionPreprocess
1 libobjc.A.dylib 0x14758 objc_exception_throw
2 CoreFoundation 0x15b138 -[__NSSingleObjectEnumerator init]
3 CoreFoundation 0x5008c -[NSArray containsObject:]
4 Shake 0x30308 _hidden#2875_ + 444 (__hidden#2931_:444)
5 Shake 0x2faa8 _hidden#2869_ + 321 (__hidden#2931_:321)
6 libdispatch.dylib 0x632ec _dispatch_call_block_and_release
7 libdispatch.dylib 0x642f0 _dispatch_client_callout
8 libdispatch.dylib 0x3f410 _dispatch_lane_serial_drain$VARIANT$armv81
9 libdispatch.dylib 0x3feb8 _dispatch_lane_invoke$VARIANT$armv81
10 libdispatch.dylib 0x4976c _dispatch_workloop_worker_thread
11 libsystem_pthread.dylib 0xf38 _pthread_wqthread
12 libsystem_pthread.dylib 0xaa4 start_wqthread